vi66
July 6, 2025, 6:28pm
1
I would like to embed several objects in a scene using the photogrammetry technique
I have a problem with
preparing an object
I want to remove everything except the object I want to embed
Bleder is not my main 3D editor (rather a tool), so maybe my problems are due to my lack of knowledge about Blender
I try to remove the environment using line, point and plane selections
but it always removes a little but not everything, I have to clear one area several times to remove everything
Is there a setting in Blender? maybe a plugin that does it better
or some other way to isolate some objects
Regards
oo_1942
(Kim)
July 7, 2025, 6:38am
2
It is easiest to organize in the photogrammetry program.
It is helpful to take a good look at the manual guide of the photographic surveying program.
There are instructions on how to shoot.
This may be a reference even if it’s not the software you’re using.
I think you can refer to a well-made manual.
vi66
July 7, 2025, 7:25am
3
I follow the tutorial
but there deleting doesn’t leave any garbage
When I do the same with my file, garbage remains and I have to clean one place multiple times
which is troublesome in larger projects
So maybe something is set incorrectly in Blender that in edit mode with selected nodes, lines and faces it doesn’t tell me exactly
oo_1942
(Kim)
July 7, 2025, 8:12am
4
I don’t know what software you used to create it.
To solve this problem in blender, use the knife tool to cut it.
You can use the C option for objects with height using the knife tool to cut the face at the back of the object.
※ The knife tool options are displayed at the bottom of blender when using the knife tool.
https://docs.blender.org/manual/en/latest/modeling/meshes/editing/mesh/knife_topology_tool.html
After cutting, you can use the V key to separate and the L key to select the separated object.
There is no way to automatically handle this problem.
Or, you can use a boolean on the side to cut the height of the bottom part.
This is possible when the bottom height is constant.
※ Since I am not an English speaker, there may be parts that do not convey the meaning.
vi66
July 7, 2025, 11:07am
5
I have Blender+Blossom premium and free
but I can’t have a Google 3D API key
(no credit card) so I don’t use this set
But for photogrammetry I use “3D snapshot”
I do it using:
Blender 4.1.1
RenderDoc 1.31
MapsModelImporter 0.7.0
And it works quite well (even though it has to be resized later)
but with the help of BlenderGIS I add a Google map as a background and set
everything correctly
The only thing that causes me trouble is separating objects
Thank you very much for your help
I’ll try your tips with cutting into pieces right away
Best regards
vi66
July 7, 2025, 2:51pm
6
I think the key issue was cutting with the height of k + C taken into account
Now I think I can handle it nicely
Thank you very much for this tip oo_1942 Kim
Best regards