Photon Mapping in Blender 2.5

#dropshadow
It does it by default if you snapshot a window only!
and the huge image ! it wasn’t my fault I scaled it down and down, (In super tiny steps since the insert post form is like, what 180px height?) and then it was supersmall actually and I hit post reply and it used it’s original size >.<

yeah alt+shift+3 on a mac takes a snapshot of the window only. hence the dropshadow included :smiley: and sorry for the big image! but the WYSIWYG here on blender artist forum is a WYSINOTWYG

I’ve scale down my image in tiny tiny steps since the form is like… 180px heigh? … and when the image is tiny I hit post reply and voila’ it’s back in its original huge size. >-<

Back to topic ;D? I’m sure there needs to be tons of optimization work done before Photon Mapping is ready. Unless you want slow GI ;).

you could try skitch; its free and makes snapshotting, annotating, resizing and uploading of screenshots very easy.