Hello everyone, this is kinda general question actually, I’m not sure where to ask it but I think here (in Lighting and Rendering) seems suitable with my question.
I apologize if the title is a bit confusing but my question is that related to photorealism and not non-photorealism like the cell shading type. What differentiate a photorealism image quality that is true to the real world, and a photorealism image quality that is like Pixar or Disney animated movie? Is it by chance the lighting, shader, material or the rendering it self?
Let say i have the same model but want to render it into these two types of photorealism (the real world image and the Pixar like image). How can I achieve this in Blender? This question has been in my head for quiet sometime so I thought I should ask the community.