hello blenderers,
I’m wondering if there is something like a table to explain, how to set all render passes together in photoshop or other post-processing software, to achieve the actual ‘final’ render.
I found lots of videos, where some were explained but not every single one.
The problem for me is, that I’m working on a render, that uses fog (mist and volumetrics), emission and ao. due to a high required graphical processing power and my not so strong gfx-card, I can’t do the final settings in the compositor, so I need to apply them afterwards in photoshop.
If anyone has a solution for my problem, I’d be suuuper happy. Thank you!

