Hi guys, I really need help with baking and rendering my animation on a renderfarm.
I have tried to get this animation rendered on SheepIt and this is now going to be my third or fourth attempt. I need this animation as part of my portfolio.
Basically it’s an animation of gems falling onto a floor. There’s actually nothing wrong with the physics that I can see, it’s that the animation doesn’t seems to have baked right. What I’ve done is selected each gem one-by-one, clicked “Bake animation” and checked “visual keying”. I then saved and loaded it to SheepIt. Then after I downloaded the frames, I noticed that the animation of gems wasn’t rendered so it was like 250 frames of frame 1.
Is there something more that I have to do than just “Bake animation”?
Can you please help me?