I have this code that aligns cubes together depending on the side you click on, and it works pretty well but occasionally the physics mesh get separated from the visual mesh. Has anyone else ran into this problem, is it a bug in blender?
Here’s a screen shot of the separation:
I’ve narrowed the problem down to restoring the dynamics of a child object. I should be able to make a work around. So thanks to anyone to took a look at the file.
Do you guy’s think I should report this to the bug tracker?