Is there a way to save the data a physics simulation in blender and turn it into an animation and render it with yafray or blender internal renderer. Im asking because i just want to make a movie so i dont need the real time graphics or physics but I want to have the movie take the data from bullet and render it as an animattion with yafray or blender internal renderer. Thaks sorry for the long post.
ya it’s easy. Just before you start the simulation go to the top menu click on game, and then turn on “record game physics to IPO”, when you press escape it will save the ipos, then you can play it back(alt-a)
Ty thanks for the info