I am programming a what you would call a ‘Minecraft Clone’. However, I have run into a problem. I am building the cubes using individual faces and delete what faces you cant see. However, the faces you can see need to calculate physics so that you don’t fall through them. This leads to a lot of lag when playing the game because of all the sides having the calculate physics for the player. What I would like to do is have a radius around the player where only the sides of the block that are in the radius can be calculated and the ones outside can stop calculating physics. What would be the best solution to this problem. thx
P.S. I do know some python.