I am trying to create a hair dynamics simulation matching footage shot at 500fps. My playback is at 24fps however I need the simulation to solve for the 500fps speed. Is there a way to force the physics solver to calculate at 500fps?
Yes. Change 24fps to 500fps.
speed can be changed inside scene panel.
Unfortunately Blender 2.7 will only accept up to 120fps as far as I’m aware.
The speed parameter seems promising. I’ll have to play around with that. Off hand I’m not sure if I would apply a speed of 500/24 or 24/500.
Indeed, the speed parameter in the Rigid Body Word Settings was the secret. To match footage shot at 500fps I set the solver to a speed of 24/500 or .048