I’ve been staring at this in my off time for a few days now and I need some fresh sets of eyes on it. Trying to get it that last little ways towards realism but I haven’t been able to nail down exactly what I need to change.
I have spotted a few things that may help:
- Make branches blend better with tree trunks and fallen trees
- Add a wetness map to the trees and maybe the rocks that darkens and glosses the upper and windward sides of the trees
- Add more fading textures into the tree base
- Add one or two pore types of foliage, preferably something creeping that I can place in strategic areas
Can’t wait to hear your ideas and input!