Is Re-Last to be used with PME?
Yes, Re-Last should support Macro Operators created with PME.
After further tests your suggestion actually helped me a lot Thank you roaoao.
Could PME allow one to Double Click on an object in 3d view like a cube and have it go into edit mode? Edit mode with a three Vert, Edge and Face selected?
bpy.ops.object.mode_set(mode=‘EDIT’, toggle=False); bpy.ops.mesh.select_mode(type=‘VERT+EDGE+FACE’)
Good tool. Yes, it’s possible.
Add a Stack Key (Object Mode keymap) with this code:
bpy.ops.object.mode_set(mode='EDIT'); C.tool_settings.mesh_select_mode = [True, True, True]
To go back from Edit to Object mode using same Double Click hotkey add a Stack Key (Mesh keymap) with this code:
Life just got easier thanks to Roaoao.
Thanks for the tutorial!
One suggestion: You can select Object Mode/Mesh keymaps instead of Window keymap in order to use the same hotkey (eg LMB double-click) for both tools.
Thanks, looks like developers changed icon names.
Will try to release the fix today.
Pie Menu Editor 1.15.6
- Latest Blender 2.8 Builds Support
- Bug fixes
How to Update:
- Backup your pie menus using Export button (optional).
- Open User Preferences (ctrl+alt+U).
- Go to the Add-Ons tab.
- Click Install Add-on from File button, navigate to the file you downloaded and install it.
- Restart Blender.
Is there a way to activate snapping during transformation to Vertex AND Edge at the same time? I tried the below but it didn’t work.
C.scene.tool_settings.snap_element = 'VERTEX,EDGE'
Blender doesn’t support this.
roaoao again in new build pme’s panel is gone , can you please fix it
Here is the fix for Blender 2.8.
Extract this file to
Can you add a “Unhide Panel by Name” option to Hidden Panel Group? I have a long list of panels so it’s hard to find a panel when I want to unhide it.
You can use this code to hide/unhide/toggle a panel group by NAME (Command tab):
Or you can add a checkbox (Property tab):
I’ll try to add Filter by Name option to the list of menus in the next version.
Does this still work in 2.79?
Yes, I’m going to support both versions.
Updated the fix to support both 2.7 and 2.8 versions. Please download and extract it again.
Lets see if someone can help me with this… i am not a programmer.
I made a custom toolbar, just like in the videos. But certain buttons are not working; i think its because those commands need to have the 3dviewport in focus.
For example the Local view “/”.
I just go to the command (view-local view) in blender, rickclick and send it to my toolbar as a button, and as i said, its not working.
Is your toolbar in the Info editor’s header? You can make another toolbar in the 3d View’s header and put the button there. I just tested, it works.
Top row is Info
Bottom row is 3d view