@roaoao Hi! First of all, thank for this great addon! It really brings a lot of joy as how easy it is to use. And especially the macro operators. Brilliant!
However, I can’t get PME to work in the latest alpha builds as well. Didn’t had any problems with alpha builds last week.
I get this error any time I trigger a PME menu
Blockquote
Python: Traceback (most recent call last):
File “C:\Users\Christopher\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\pie_menu_editor\operators.py”, line 2020, in invoke
if self.pie_menu_name not in pr.pie_menus:
AttributeError: ‘PMEPreferences’ object has no attribute ‘pie_menus’
location: :-1
Do you know a workaround, of a quick fix, maybe?
Thanks in advance!
Hey @roaoao ,
I got an idea for improvement, maybe it could be useful not only for me.
Assigning a hotkey to a button, you can use modifiers like ctrl, shitf, etc. Would it be possible to make such button work with your keyboard buttons ctrl, shift, etc?
For example, you set a ‘P’ hotkey with no modifiers.
When you click this button with a ‘ctrl’ pressed on a keyboard you get the ‘Set Parent’ dialog.
When you click this button with a ‘alt’ pressed on a keyboard you get the ‘Clear Parent’ dialog.
Hi, is it possible to ‘theme’ pie menu elements? Ever since 2.8 all my pies are grey in grey, usually displayed over a light grey shaded model in a dark grey viewport.
Any way to get some color in there? Bright or thick borders surrounding elements - anything to make them stand out a little better? This used to be not such a problem with the 2.7x interface.
I went through the Blender theme editor but could not find the right color swatch - perhaps that’s all that is needed though.
Hopefully he can release a update soon, but he does also have a personal life, and that always comes first, best we can do is wait patiently and use the 2.92 stable release that works fine.
Same bug here. I know @roaoao must be busy and I’m eternally thankfull for this addon, but I wonder if it’d be possible to have some of the more Blender “native” features such as pies and and edited menus be “baked” inside Blender in a way that if the addon breaks we can still access them (I’m sure lots of the features still require the addon to be working).
I’ve asked many time over the years for attention to PME button appearance. Doesn’t seem to be any interest to improve or add settings. You ma have to add your own scripts with in PME. I like what Machine3, HOps, Fluent, Cedric do with there UI’s. He maybe limited with in Blenders framework to provide color, size or spacing. I do agree I would like to have a contrasting Pie colors.
It depends on the type of menu you made, since pie menu just takes different pieces/options and puts them in the same place the colors are all over the place in the user interface, you have to try every option.
Is not intuitive at all and changing the colors might affect the default ui but it can be done if you brute force it
Great stuff, much appreciated. Editing ‘Regular’ and ‘Tool’ inner and outline values gives a satisfying result for me. It does alter the overall look a bit but at least now the pie menus stand out again like they used to in 2.7
Working great! Thx a lot and don’t worry about the delay. Addon devs shouldn’t feel too pressured to keep up with development versions, specially alpha ones.