Yes, you can use Custom tab:
box = L.box(); col = box.column(True); col.operator("object.shade_smooth"); col.operator("object.shade_flat")
Yes, you can use Custom tab:
box = L.box(); col = box.column(True); col.operator("object.shade_smooth"); col.operator("object.shade_flat")
Use this path in Property tab:
C.space_data.fx_settings.use_ssao
Hi, just want to say, when I click âMergerâ in Object mode, Blender instantly quit.
PME->Popup Dialog Style->Merger Shorcut(Using Menu dropdown style, not command or list)
Thanks 
I hope in future you addon have ability to put the menu in the new/existing tab in Tools tab (T), so no need popup window 
Where can I find âMergerâ button in blender?
Iâll add this feature in the next version (~2 weeks).
Alt+M in Edit Mode. for merger 2 or more vertices (it original âedit modeâ features we canât use it in âobject modeâ)
I think the problem is when I put it in PME, is always show up in both âobject modeâ and âedit modeâ, thatâs why when I click merger in âobject modeâ from PME blender is crashes(instantly quit) because itâs just have functionality in âEdit Modeâ.
I think if I can make it appear only in Edit mode it should be fixed?
EDIT: it weird, why my post not appears⌠(this is my second try)
anyway,
Merger-> Alt+M in Edit Mode. for merger 2 or more vertices (it original âedit modeâ features we canât use it in âobject modeâ)
I think the problem is when I put it in PME, is always appears in both âobject modeâ and âedit modeâ, thatâs why when I click merger in âobject modeâ from PME blender is crashes(instantly quit) because itâs just have functionality in âEdit Modeâ.
I think if I can make it appear only in Edit mode it should be fixed?
===
whooa, really? it is a good news, I just confused about choosing shortcut for PME, canât wait for next releases ![]()
Hi, does anyone know how to get the median transform from the properties panel, to appear in a
pie menu? (just the bit in the red box)

Looks like that this Transform panel is hardcoded in blender. You canât use the median transform controls separately.
hello roaoao, can help me about to the âStroke Methodâ of sculpting? The command I got works fine, but just for a specific brush only. I would like a command that change to âlineâ or âanchoredâ method whatever the brush you are using. Thanks again for all support provided for each specific question 
The python path for the current brush is paint_settings(C).brush. You can use it in Property, Command and Custom tabs.
In your case you need to use this code in Command tab:
Line Stroke Method:
paint_settings(C).brush.stroke_method = 'LINE'
Anchored Stroke Method:
paint_settings(C).brush.stroke_method = 'ANCHORED'
in Edit Mode, shortcut is Alt+M
itâs for merging 2 or more vertices.
I think the problem is the Merger system is only works in edit mode not object mode.
in PME it appears in both edit and object mode, thats why when I click merger in PME in Object Mode blender instantly quit.
I donât know how to make them only appear in edit mode.
Yes, Merge works only in edit mode.
Try to assign Mesh keymap to your pie menu. The pie menu will be accessible in edit mode only.
Then I save my project, my pie-menu dont save, that wrong whith it?
Why delete my post???
Why âJoin Areaâ does not work??? And some other weird things that I am trying to fix for myself.
PD: I will MP for help roaoao with wazou´s PMs but I am still on vacances
is it possible to assign a pose with name ? not with index . i mean ⌠like right now i can assign pose with index easily , how do i assign pose with its name ⌠so when i press a button it will search for âhappyâ pose and assign it
Is this possible ?
Try this code in Command tab:
O.poselib.apply_pose(pose_index=C.object.pose_library.pose_markers.find("Your Pose Name"))
It works roaoao but it works automatically. With Wazou´s script you have to click after choosing âjoinâ to choose the area you want to join with. This behaviour is better IMHO. Well⌠don´t know, maybe this is better but I am used to that behaviour.
Where can I download Wazouâs script?