IMPORTANT: PLEASE USE MOST UPDATED VERSION FROM GIT FOUND HERE
AND FOLLOW THESE INSTRUCTIONS:
- Click Downloads
- Click Branches
- Select the type of archive you want (usually zip)
Failure to get the latest version might result in crashes and instability in Blender.
After a lot of polishing work and new features we would like to announce another iteration of the Piemenus script. This is based off the original Code work of Uncle_Entity and I thank him for his hard work and help. These menus are a work in progress and I will continue adding more menus as needed. Also, thanks to Patmo141 who has become an integral part of the pie menus team! I could not do it without him.
If you are a coder and like making your own menus, please submit the code to this thread and I will incorporate them into the addon if they fit the general theme of what the addon is supposed to be. (IE. Making some aspect of Blender more efficient)
If you are an artist and would like a specific menu in place you can request it in this thread and wait patiently, or contact me at seanolson (at) purpleboogers.com and we can discuss moving your menu idea up to the top of the queue. (I do have two hungry dogs and an 19 month old toddler to feed :D)
Now, on to the fun stuff!
Go to File->User Preferences->Addons Tab
At the bottom of the window press the “Install Addon” button
Navigate to the downloaded file (piemenus.zip - be sure to turn off file filters at the top of the window so you can see the zip file)
Click Install Addon
Search for “pie” and place a checkmark next to “3D View: Pie: Menus”
The default keybinding overwrite the Blender Default keys. Turning the addon off should revert this change.
Tab - Mode Select - Choose between Object, Edit, Sculpt, Vertex Paint, Texture Paint, Weight Paint, and Pose Mode
Ctrl+Tab(Edit Mode) - Selection Mode - Choose between Vert, Edge, Face, and any combination of those selection types
X (Edit Mode) - Delete Menu
Ctrl+T(Sculpt Mode) - Sculpt Texture - Quick access to Texture panel options often changed by sculptors
A (Sculpt Mode) - Sculpt Stroke - Quick access to Stroke options often changed by sculptors
V (Sculpt Mode) - Brush Control Menu
Q - Numpad Views - Quick access to the orthographic views without using the numpad
Z - Shading Mode - Choose between the various shading modes offered by Cycles or Blender Internal
. - Access the various Pivot options in one menu
O - Proportional Editing
Ctrl+Space - Widget Selection
1 (Sculpt Mode) - Grey Brushes
2 (Sculpt Mode) - Red Brushes
3 (Sculpt Mode) - Tan Brushes
1 (Particle Mode) - Particle Comb Pie
Keybindings can be changed by going to File->User Preferences->Input Tab and searching for “pie” or by just clicking the “Keybindings” button in the pie menus section of the “N” panel.
Please note: Like with any function in blender, if there is a conflict of keys, the 2nd binding (and any subsequent ones) will not work. Make sure there is no conflict for your own sanity.
The addon is tied into the themes system - so it should look good with any theme you desire!
*Updated Keymaps to use Blender default keys and remove Q+Button Scheme
*Added 3 menus for sculpt brushes on buttons 1, 2, 3 in sculpt mode
*Fixed Bug in themes that made text appear in wrong color
*Added options to turn on/off individual pies
*Added option to turn on/off the center “clock” widget
*Added 1-click access to pie menu keybindings
*Switch positions of box & rendered on shadeMenu
*Made “deadspot” in center of pie a bit bigger
*Added customize options for radius to define how far mouse travels before dis-activating pies
*Make Boolean Scrollbox for Individual Menus in UI
*Changed Keybinding method to be less cpu instensive
*Various Code Refactor
*Fix Issue with front view on viewMenu
*Added Edit Mode Delete Menu
*Welcome Patmo141 to project!
*Created bitbucket git code repository for project: https://bitbucket.org/liquidape/blender-pie-menus
*Converted Pies to use radians instead of degrees
*Added ability to have icons
*Added ability to have floating buttons that are not part of the “pie” appear outside the pie. These are selected via exact click instead of angle based.
*Allow various shapes for pies including: Oval, Circle, Diamond
*Allow for auto-arrangement & for absolute placement of pie items
*Allow for a more “pizza” shaped pie menu as an option.
*Added options for local view and ortho/perspective toggle to the view menu as floating buttons
*Added a “no-click” functionality.
–Use on pie items - Press hotkey down, move mouse in direction of item, let hotkey up
–Use on external items - Press hotkey down, move mouse directly over item, let hotkey up
*added proportional editing menu
*added manipulator menu
*updated to new API
*Border respect - the pies will not show up half way off screen - for a default of .3 seconds(customizable) the menu will be in “gesture mode” where just gesturing in the direction of the pie slice you want will select it, even if mouse does not travel through it. After that time expires, the menu defaults to how it would work in center of screen. (Example: You activate pie on very border - the pie is not right under the mouse since it does not have room, if you gesture north inside of .3 seconds, it will choose the north pie, after that time expires, you would place the mouse visually above or in the north pie to choose it.)
*Added particle mode to mode menu
*Added particle combing pie - only works when hair particles are active on object
*Added slider functionality to pie menus
*Added “Brush” Control pie in sculpt mode (default V key) to control
*Added double size mode for mac retina
*Added options to tune shape of pie menus
*Split modal code to separate file
*Fixed bug with icons turning grey when they should not
*Added functionality for radio buttons
*Make icons for all current menus
*Fix issues with alternate keymaps
*Right Click operation
*Custom Menus - Build an “Oven” Script so users can bake their own pies
*Context sensitive pies with activation via right click
*make currently moused over icon “grow”
*Add quadview option on viewmenu