Hi
I am trying to animate a character walking down a ramp…
Using the pose mode and action editor I have set the whole armature to move from the start position to the end position of the animation.
I am now trying animate the legs to walk down the ramp…
Trouble is as the character walks down the ramp the whole armature moves and its very hard to keep the foot currently in contact with the ground exactly in a fixed place until its time for that foot to leave the ground as it takes its next step. The results I get have the foot sliding about unless I set an i at every frame and its still too easy to have the foot jumping about
Is there a way of pinning a bone in space so it will stay there whatever the rest of the armature is doing and it will not move until released - which would make my job a lot easier?