Dear fellow Blender users,
I’m trying to recreate the pinecone shown below.
It’s from this youtube video modelling it in Grasshopper.
I try to achieve the same carving going around.
So far I tried to wrap around spirals and then use a boolean, but that does not work. Another ideas was to do it in the shader
I’m not quite happy because it’s not after baking the material I cannot unwrap it properly and second I think it would be generally better to do it with geometry nodes.
Maybe someone has an idea how to start in geometry nodes. Especially with regard to the Grasshopper tutorial.
Thanks mates