A 3D study of table tennis equipment created in Blender. The project focuses on material creation and prop modeling, featuring two paddle designs with different rubber surfaces—a procedural pip material and an image-based sandpaper texture. The table, net, balls, and supporting scene were modeled to complete the presentation, with subtle wear and imperfections added for realism.
https://www.behance.net/gallery/253734033/Ping-PongD?platform=direct











