Pioneer DJ Headphone

This headphone is destinate to become a props for a large scale scene but I exercice me to increase the realsim of it. It was a good modeling and texturing practice to continue to learn Blender and Allegorithmic suit. Powder paint Cycles procedural shader make with the help of Marc Roustan aka “Khozale” :

To be continue :slight_smile:


The QHD Render :

Great work! Love the attention to detail. Did you use a displacement map for the wrinkles?

Hello, Thanks :slight_smile:

No, just Normal Map. Here the QHD render for more appreciate this stuff :