PIP: Skull Demo

My new game demo is live! at https://bandinopla.github.io/pip-skull-demo
Used blender for modeling, rigging, texturing, camera animations, and even for video editing the trailer. During the entire development of this game I had blender open side by side with visual studio code, going back and forth between the two.

Trailer:

And on friday I will be posting the gameplay of me beating the game:

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I featured you on BlenderNation, have a great weekend!

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