Pipeline td at B-Waters Animation Studios

I’m not directly related to the job in question, but someone who is asked me to see if anyone was up for the job in here…

Responsibilities
-Develop and maintain the required tools following the requirements supplied by the production departments and following the Production Engineering Team guides.
-Partner with Artists and other Engineers to iterate, debug, document and refine tools and processes for feature film production.
-Work on short term needs originated by shot challenges.
-Help first support line to solve day-to-day artist problems.

*MUST
-Expert in #python
-Experience programming with one or more of the following softwares: #maya #blender
-Experience working with a source version control system (git).
-Good understanding of production pipelines.
*PLUS
-Experience in animation productions.

Seems quite a fun project !
Good Luck!

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