Piperator addon

Hello

Does anyone know if there is a free piperator addon (https://yeus.gitlab.io/post/2019-12-03-piperator0.91/) for blender 4.2?

Or another equivalent pipe addon?

Thanks

Try it as a geometry node. (YouTube Search)
A similar feature, Addon, uses a geometry node (search in the blender market)

exactly what I want is not available.

a random pipe network as in the image:

image

thanks

Does anyone have any suggestions for an addon or tutorial for geometry nodes?

Thanks

There seems to be a similar Addon, but it doesn’t seem to be updating.
If your existing Addon works in a lower version, you can create an object in a lower version and use it in a higher version. :thinking:

Maybe:

I’ve no doubt this is true. But there are a multitude of solutions available that create pipes with geometry nodes.

You should spend a lot more of your time browsing Blender Market.

Hi

How can I distribute objects only at the bends of a curve? To make the bends of a pipe into many pipes, with different diameters, at once?

How can I do this only at the centers and ends of a curve?

Thanks

Thanks for the help

I discovered an addon that makes a pipe network but without the joints:

I wanted to put joints on all the curves at once and with the right size.

Do you know of a tutorial?

Thanks

This geometry node that you indicated is good, but it does not apply to several lines at once
and does not add custom joints to the line curves, it only applies them at the beginning and end of the bend.

Do you know how to solve this problem?

thanks

Most of the time, one lecture does not have all the information you want.
Please refer to other lectures and apply them.
Other lectures attached above include joints. :thinking:

Does anyone know how to use this?

thanks

As the website you already linked to says: it’s part of

A node system for constructing geometry already developed before the blender geometry nodes and slighy different. For “just making some pipes” this might be a bit overkil.

Thanks for your help

Is there a way for this cylinder to follow the tangency of the curve without deforming only the ends?

image

Thanks again