2023-01-28 Old West Church
Still sick, still avoiding, but I have decided I’ll look into Grease Pencil next to get myself over the hump of fear in 2 dimensions – one less dimension to worry about.
Another model railroad building, this time based on a small church in a California ghost town (Google Streetview actually had somebody walk around there, which is way cool for getting a close-up view of the buildings that are still standing).
I also took the opportunity to work out how shadow catchers work, how to align the camera, how to set up the HDRI so it matches existing shadows (I didn’t take textures from Streetview so I could avoid having to fiddle too much with that), and how to model the catcher so the shadow roughly matches the ground. I think I’ve mostly figured it out. I think I’d like to put this church into its actual terrain; that’ll give me a chance to work some more with BlenderGIS.
The shadow at the bottom of the door makes it look like the church doesn’t quite touch the ground, but I didn’t notice that until I was mostly done and didn’t feel like moving the sun so that wouldn’t happen. Oh well, hopefully I remember next time. There’s still a lot I have to learn about faking lighting so the render looks better – I’ve basically still not touched rendering much at all, I just occasionally add to the things I know, but haven’t studied it from the ground up.
Music: Kurzgesagt V9 by Epic Mountain. If you have never watched this YT channel, do; it’s excellent, short, animated explainers on scientific, technological, political, philosophical, and psychological subjects. It’s available in English, German, and Spanish, and occasionally other languages.