Hi everyone. I d like to animate a robot. I want to move its arm using control bones (one or many) and this movement should influence its body too.
It has a piston at the shoulder. this one should move up and down according the arm movement.
I m using IK on arm2 bone, and armIK to control it. For the piston i have put duemped tracked constraints between piston_top and piston_bottom bones.
I also use a copy location on base_top bone copying the shoulder bone movement.
This movement isn’t always fine and the skeleton broke many times. Should i manage the piston and the arm singly. I want the body movement in harmony with the all arm.
Should i use other constraints? Waiting for your advises.
also when i cancel a movement of a bone in pose mode, with right mouse click, the all skeleton dont come back properly. Any ideas why?.
Thanks you everyone!