Just using Renderman doesn’t automatically makes for a good artist.
The reason pixar is that great is because of the wonderful amazing team players inside, the animators, the art directors, the story tellers, the people…etc
Renderman’s strength seems to be subpixel shading [this would take a HIGH sample from Cycles to achieve but it’s no big deal for Corona] and its custom shader language [back then artist have to write shaders to force Renderman to do ray-trace when it couldn’t do it natively].
Anyone here who is indie and used Renderman for your animated shots ? How was it compared to your other experiences ?