Is there any way we can do that? Or any other method to increase the space equally between all selected elements inside the same mesh? For instance, you got 4 cubes inside a mesh and you want to space them apart equally from their current position. So, in other words, increase the separation between them. That would be easily doable using the option inside the pivot point menu which you can avoid scaling the objects.
- select all
- Press “P” click separate by loose parts
- press “tab” to go to the object mode.
- right click → set origin → origin to geometry
- in the pivot point options click “only origins”

- scale everything as you like
- if you want your objects to be back in only one mesh press ctr+“J”
I know that method. I wanted to know if we could do it avoiding the long way. They should definitely add that option in Blender. Thanks for the tip anyway.
if you don’t want to leave edit mode you can scale everything by (for example) 2 then click “individual origins” and scale it by 0.5 so every element is the same size as before but is separeted by other elements 2 times.
Also an addon that could do what you are describing would be a very simple addon to do.
That could be a solution if you wanted to do it in exactly that kind of divisible amounts. I think the idea of making an addon would be much better because you won’t have that limitation.