blender 2.8 has the advantage that makes me easy compared to the previous version, the advantage 2.8 that I like is collection, I am also a max user, so I make it easier if there is a collection because with that I can select groups easily, almost like max with selection set. I usually make buildings at max and create characters, animation with blenders, with the collection I can make buildings with blenders.
but I want the blender to have features that don’t currently exist, you know at max I can change the pivot point freely with transform tools, but in blender I have to use 3dcursor to change the pivot point or it must be in the center of object,
I hope blender has a pivot tool like other tools that can be used to change the pivot point, I think it should be placed under measurement tools, is that possible?
max can also import from cad. so I can make buildings with length and width that match reality. what about a blender? Does it support to import 2D CAD files, you know I usually use CAD files to make 2D from buildings and max to make 3D.
with max and cad files i can make buildings in the game as below,
all buildings in that game are from real buildings
sorry, I’m still an amateur in making games, the game is only for education, I hope blender has features such as a pivot point tool and can import CAD files to help me create 3D buildings