I have been using zbrush a lot for my illustration and 3D printing work.
I am learning blender right now.
I would like to know a workflow between zbrush and blender for making animated short movies in future.
Modelling characters in Blender can take lot of time while I can model in Zbrush in matter of an hour.
But I do not have the knowledge of converting that model into blender ready model, exporting to blender, fix it for rigging and then animating.
Is there any book or tutorial which can teach me exactly that?
I have ordered venoms lab 2 and Caminandes: Gran Dillama Dvd from blender lab as well just to learn the ropes but I need to create a pipeline of Zbrush and Blender to make it work in long run.
My second question is :
Pixar’s Renderman is going free for non commercial purpose, is there any chance that we will be able to use it with some new version of Blender in future? I am not sure how good cycles renderer is but just by going through Caminandes movie it looks very nice.
But renderman is renderman and able to learn and use it will make blender just amazing, especially for movies.
Any help will be appreciated.