I have a fondness for pixel art.
Sometimes I use low-res videos and I want to expand them in the VSE without anti-aliasing blurring the pixels. In Blender 2.79 I can go to Blender Internal and turn off anti-aliasing in the render buttons.
Sometimes I use low-res textures that I want to render with clear pixels. In 2.79 I can do this in Blender Internal by turning off mipmaps.
I’m not sure how I can get these clean pixels in 2.8 in eevee or cycles or VSE.
Does anyone know a way?