Pixel art in textures and VSE in Blender 2.8

(yogyog) #1

Hello there.

I have a fondness for pixel art.

Sometimes I use low-res videos and I want to expand them in the VSE without anti-aliasing blurring the pixels. In Blender 2.79 I can go to Blender Internal and turn off anti-aliasing in the render buttons.

Sometimes I use low-res textures that I want to render with clear pixels. In 2.79 I can do this in Blender Internal by turning off mipmaps.

I’m not sure how I can get these clean pixels in 2.8 in eevee or cycles or VSE.

Does anyone know a way?

(yogyog) #2

Ahhh - it can all be solved by setting this to zero!