Pixelated object

Hello there!

I’m new to blender and seem to have done something wrong with the distance
I’m creating my object. I’m just assuming.
The result is pixelated looking distorted object and I have no idea what to do.
I will really appreciate your help.
The size of my object is 10cm.

Thank you very, very much!

Hey @3DFlamingo,

to be honest, i always just play around with the clipping view sliders until it works. There isnt anything that can break through that so just try to find a setting that works for you, but i guess you should still lower your clipping start. But If i look at the screenshot i have to wonder if this isnt more of a geometry problem. Im gessing you instanced something there on the donut per particle system? SInce the underlying Donut seems rather fine visually, i think your problem might be located elsewhere. But without further information on that you did or your blendfile to check we cant know for sure.
Yuo could upload your file here : https://pasteall.org/blend/
or anywhere you seem fit ofc

Have a great one

Thank you very much for your reply!
I tried to upload the blend but it’s too big, even compressed. 340MB,
is there any other way?
I have particles added for sprinkles (since it’s a donut), and I followed a tutorial,
I hid it and the underlying donut still has the same problem, only
a bit less. Donut has nothing on itself, only the smooth modifier.

340MB no no no no you definitly did something wrong with the particles… (maybe simple children ?) i’m not sure because i never noticed this but theer are multiple number +99 in your outliner ??? try to look at a former save file (what you didn’t have done them??? somebody else would say now: you have to makea lot of push-ups… :wink: ) a exactly examine the steps on the tut… and save in between …

Dear god, what have I done… I took care of those +99 thingies since they were my own fooling around, but I’m still on 255MB… I guess I’ll just go and do it all again from scratch, it’ll be a good learning lesson, but damn, I was so close finish that donut…

Thank you both for your kind responses and understanding!

Ouh yes, as Okidoki said 340 mb is way too much for such a scene. Try to go back the steps you did before now to find your error. By clicking this you can disable and enable your particle system to check if it was the problem in general, and then i advise to completely erase and redo it.

grafik

Edit:
by the way, i dont know where you got your 340 from, but if it was from your scene infos ( mine are here)


this doesnt mean your file is that big, you always gotta check through the file browser for the real file Size.
(Well if you tried to compress it it had to be the real file size xD nevermind me)

Thank you,
I did copied the main collection before I proceeded to the step with particles,
but the old plain donut without anything on is the same. I turned off the
particles and still same.

I do not know about the size but I did hit compress, the problem is I’m a complete newbie haha

Hmm you could upload it on wetransfer or dropbox or any of that stuff and we can look into it, this does seem pretty strange. I have a few ideas what it could be but it’s propably faster that way.

Omg thank you so so much!!! Here is the link: https://we.tl/t-Bl5cyq4HWP

no worries, i’m procrastinating anyway^^.
WHOA this was really trippy at first, i wasnt aware that you could lock the viewport to the selected object, is this sth you did? was it like this?

(Edit: i cant recommend using the settings under view-view lock, these mostly limit you in your day to day movement and have only very specialized usecases. If you need to Focus on another point or need another point to rotate around always use your “,” key (if you have a numpad) to focus on the selected object)


So, first thing i noticed was, there seemed to be two of those bugged Donuts on top of each other, so i deleted one. I then pressed alt + G to reset the position of the remaining bug donut to the world origin since he was waaaay off somewhere. This solved most of the bugs but the sprinkles were gone, and then i realised what mesh density u were using… i’ve never seen a donut with 5 million verts

this is way too much my friend, more doesnt necessarily mean better in this case. But since the donut under it is build normaly i guess u slipped on the subdivision slider? Did you try to sculpt it?

other Thing:

If you have this locations enabled, you wont be able to scale your objects normally, this is only used to e.g. move objects closer to each other without affecting their scale. So you are only scaling their positional value. I dont recommend using this at all at the start unless you know exactly you need this funktion.

If you want to use Volume in your Scene its important to connect it to the right socket or on the right use it under the tab volume and not surface. Most of the time it makes more sense to just use a Cube wehre you want to be volume and give it a prinicpled volume shader and not your whole scene, this saves you a lot of computing power.

At this point i’m investing way too much time but i am too pissed that i cant figure out why the file now still has 200 MB. So while searching for that i’m just spitballing everything that catches my eye just to help you in the future.

I didnt find the cause of this at all so i just copied everything into another blend file, and voila. I hate that this solves my problems way too often. I leave the rest to you
Donut2.blend (3.5 MB)

Happy blending

Oh my, I don’t know how to THANK YOU!!!
Thank you for your time, I cannot tell you how much this means to me! :))

About object view locking, yes, I probably did that since my objects went missing
and I tried to find them so I just went on a desperate clicking craze to see If anything works…
I will take your advice in consideration and avoid mentioned.

This is the series on YT I followed

I did use sub slider and sculpt the donut yes, to make it more real looking.
I then copied upper part of the donut to make the icing and made one
single sprinkle and use hair setting to multiply it,
I only can’t seem now to unlink it from the donut, to have them moved
above the icing? They seem to be attached and they appear as one
single object.

Oh please no, please do not waste your precious time on the file size,
at this point it must be something I did, since I have problems with basic
things and I do not want to delay someone who can, meanwhile, be
creating something really useful!

Again, I do not know how to thank you, I am most grateful for this!