I wanted to make a guy have the same-ish look as Minecraft, but even with minimaps off it doesn’t work right. The picture will explain. I want the texture to be sharp and blender is making it kind of blurred.
I don’t think it’s Blender - it’s probably your graphics card. It might have anti-aliasing on or something, because I’ve gotten pixel-perfect art in the BGE with no mip-maps.
Agreed. Turn off anti-aliasing.
It didn’t do anything. O.o
Try changing the anisotropic filtering, maybe? Also try messing around with the draw settings in the User Preferences panel in Blender. It is possible to get pixel-perfect graphics, though.
What is the Draw setting under? Would it be pixel-perfect in .exe form?
It should be pixel-perfect in Blender - that’s where I took my screenshot from. The draw settings are in the User Preferences, under the ‘System’ tab.
That Mip-map setting should be it. It looks like it’s working, but you know what I’m thinking? It’s possible that you’re using a poor file format for the texture (like jpeg). Try png files - those seem easy to get pixel-perfect.