I decided to have a go at this scene because it would help develop my texturing skills, something I have little experience of, usually using blender for product modelling and design. It came about after a trip to Athens where I managed to grab a few hours to look around. I loved the Plaka area, the Café culture and steep narrow alleyways. The character of the old buildings was fabulous. Trying to recreate the same sun baked character has been difficult and took a lot more work than expected.
The scene is modelled around this one camera view so there is nothing on the back of the buildings. It’s lit with one Sun light to cast the shadow’s, One Hemi for a slight fill and Ambient Occlusion. I have no experience of lighting outdoor scenes. It has 841,179 vertices, which is at about the limit of usability on my machine. It’s rendered with Blenders internal.
You can see the development of the scene in the Work In Progress thread.
Your thoughts on this project would be appreciated.