I think I’ve read somewhere that you can select a face or set of verticies in Blender and set up your camera normal to that plane, facing it. Is that possible? It would be hugely helpful! Also, when viewing a 3d window, is there a way to rotate the view directly about an axis into the screen?
PS. If neither of these things exist, they should.
Thanks
Shift V = Align view
Numpad 2, 4, 6 and 8 = Rotate view