Hello, I’m a complete Blender newb, but decided to get my feet wet on a relatively simple project.
Basically, I’ve got a flat plane representing a hand-drawn map (think Lord of the Rings opening), and some small angled planes sitting on top of it, which I’ve transparently textured with some simple tree and landmark images, using .PNGs
But now I’ve decided to add some simple particle systems to give the map a little atmosphere here and there. Unfortunately the particles are not sorting with the planes that have transparency on them. The particles are always rendered BEHIND the planes. I’m using Blender Internal for this project.
Any ideas? Many thanks.