Hi guys, I am new both to Blender and to its forum and I am impressed by the amount of information and goodies on offer; I guess I am just trying to say: good job!
I have a little problem with the planks game exercise (http://www.youtube.com/watch?v=iK7E0jfvTIM); it consists of a structure made of planks (wood after texturing) and a projectile to demolish it (typically a steel ball). I come from 3DStudio MAX and initially I didn’t see any problem with the exercise.
So far I have created a a simple plank structure (starting with a plank and link duplicating the rest) and given it rigid body properties; then I have created a ground (a resized cube). So far so good; problem is when i place the plank lying on the ground and play the game, the plank is not stable; is as if the ground which is a static object was a soft body or something; so when I build a seven stories structure, it starts vibrating and after a while it tumbles down (I have to admit the effect is spectacular, but not quite what I was aiming at). Can anybody help?
I have tried all the options I can think of (such as radius and the like) but without effect; when I sink the single plank into the ground, it is pushed up as expected; but then it vibrates and after a while finally settles. I have tried both in a windows anf a linux platform with the same effect.
Any ideas, anyone? I am totally at a loss. Thanks in advance guys.