i am interested in getting to grips with composite video. I have searched throufgh the posts and have not found the quality of information that I need to do that tasks as of yet.
I know that in theory, I can take a piece of video, and then add it as a texture to a plane or the face of a cube, so that when the animation starts to render, the video file will be rendered (played) at the same rate as the rendering is taking place.
However, I have not got the foggyest idea as to where to start. When I use the UV iamge editor as a means of importing a video file, the message comes up on the black pythony windowy thing behind blender “unknown file format” and nothign happens. At this point, Blender tends to hang (freeze) or even crash.
My questions are
is the UV image editor the right one to use to import the video file and if not then please how do I import the video?
what type of video file can be imported
are there certain restrictions such as file extension, codec or frame rate that has to be taken into consideration? I ask this because I have a fun little webcammy thing that does nice high res 640x480 AVI digital video at about 8.5 FPS in MPEG-4 ( I think ) codec and I would very much like to use it in blender work.