Humm good point. Also how perfect the track is depends on the type of medium the tire rolls over. Could make an imperfect version of the tread map to use as the tire track. I’d want to use bigger tiles or a single non-uniform map so I don’t get a noticable repetition.
I’ll check out that tute. Thanks Walibie
I think you’re right about the noise sector0.
Cool so this is what you can do with displacement? Wow. Really like the tire and tread but I think you should (if possible) limit the sand to on a few places on the edge of the tire where it has contact with the ground and not the sides of it. It’ll then be evident that there is a very smooth tire with a substance on it rather than uniformly coating the tire with sand then we think that the sand is actually a part of the surface of the tire. Hope I’ve made myself clear on this.
Anyway overall its a very cool effect & technique.