playing with material and tesselation

Few months ago i had been playing with new tesselation option and material’s node system. Now I have just found it.

edit: Sorry, I mean (experimental) true displacement option with procedural textures.

Whoa! That is so cool. Tesselation node? Tesselation ? Can you explain a bit further?

Cool! Yes, do explain further!

Sorry, I mean experimental true displacement with procedural texture. Now I see I could do this node tree easier.

It looks fabulous but the node diagram is incomprehensible to me. Maybe it is just me, but some explanation would be nice.

It looks incromprehensible because every node is collapsed :wink:

@szachimat Nice idea with the true displacement. The sphere looks like a fungi spezimen.