In researching something else I came across a thread pointing to this teddy animation. The thread asked for an explanation of how the .blend works.
I have tried to understand it too, with not much luck.
I am too new. The thread is here:
I see objects with empties attached, and they have blue lines going to the room planes, which have a soft body constraint to reflect soft bodies?
What do the empties do? How are they parented? Why? smile.
Some of the bones have hinge constraints and others have stretching, influence 1 constraints (to follow along, I assume).
Please, help explain any of this .blend if you can, thank you,