I’ve seen several tutorials which explain how to make a plane reflective (by placing an empty below the plane, etc., etc.), but I have no idea why this works. I would really like to know why this works, because I would like to make other shapes reflective, and I can’t do this because I don’t understand the underlying principles. Can anyone really explain what’s going on with this empty and choosing an object for the reflective texture, etc. Thanks for any response.
Basicly, the Empty represent the point of view of the reflection. For a curved surface, that’s easy to visualize, since it represents the focal center of the mirror. For a planar surface, it represents the position of the camera reflected by the mirror. That’s why planar reflection will look slightly skewed.
Example:
Martin
Thanks for your responses. After your help and a little more thinking about it, I think I have it. Thanks again.