I would appreciate any help on the following subject: halo object and alpha texture not showing behind transparent glass.
I put 2 images below to demonstrate it. The 1st image has no glass, and the 2nd one has the glass between the camera and the flame.
Two things disappear on the second image:
- alpha texture for the flame (it makes the bottom of the flame transparent);
- halo object.
I could not solve those issues yet. Here are the images:
EDIT: I probably have to add that it happens only if “Ray Transp” is enabled for the glass material. Maybe the .blend file can help, here it is: http://www.mediafire.com/?6ajejvmerd4
Thank you in advance for your help.