Please, help. How to do this advanced mesh/object?


(DenysKurnosov) #1

Hey guys, please give a clue how to recreate similar “thing” on from here https://cdn.dribbble.com/users/107759/screenshots/3513892/attachments/778200/area-full.png
Shall I look into procedural textures and displacement or particle path ? What would be a setup?


(FinalBarrage) #2

A post was merged into an existing topic: How to create Fiber like mesh


(FinalBarrage) #3