Cannot get hear collision work in blender 2.55b. Basically I don’t want hair to go through the head or another object. Is there any tutorial on how to configure it. Thanks a lot.
Did you see the date that video was uploaded ? (Jul 2008) This does not use blender 2.55beta, he is using blender 2.46. There is a link to the tutorial in the video comments.
Perhaps the final word on this interesting but incomplete feature is the response this bug report dated 12/13/2010
When baked, dynamic hair does not fully collide with a collision surface. Some strands partially collide and “stick” for a while, the rest just pass on through. As one subdivides the collision object higher and higher more strands are slowed… but no strands are ever fully stopped by the object.
The response :
Message
- Date: 2010-12-13 11:57
- Sender: Janne Karhu
- This is not really a bug, but just a limitation of the current hair dynamics system. The hair dynamics are based on the cloth simulation code, which doesn’t really handle edge (hair strand) collisions too well. Overall the hair dynamics are still very primitive and an upgrade to the whole system is planned for the future. Closing the report.
So, for now, this tells me that Hair Dynamics are what they are for the forseeable future, however unsuitable for any particular project they may be.