PLEASE HELP I STARTED USING THIS APP TWO DAYS AGO!l

Can please help with this? i started working on Blender 2 days ago

I’m designing a cross section of a single vaulted station with reinforced concrete block lining, and I’m very stuck on the part where I need to make the beot blocks (they are on the sides) and the vault, if anyone can help me do it I’ll be very grateful

the length of the station is 150 meters

You can change it to make it easier, but i need proportions to be right. I need to make it in real sizes but i think i kinda messed up :broken_heart:( here is the model i have made https://drive.google.com/file/d/1_UkC2huqWYYfuunwOykknCif4jZotIzB/view?usp=drive_link ) PLEASEE I WAS TRYING TO MAKE IT LOOK GOO FOR 7 HOURS I WANT TO SLEEPPP :sob: I WILL PRAY FOR EVERYONE WHO WILL HELP ME :sob:

http://офипс.рф/hrapov/p120-b.html here is the source for the first pic

Welcome :tada:

Before all else: make proper breaks ! :exclamation: ( Rome wasn’t build in one day… and also no single-vaulted stations :wink: )

First: do you have any experience in any other 3D software…? If not then trying this now may be a bit too early…
Second: in blender the scaleing of objects is nice for some blockouts but when building something it’s better to reset thsi to 1 ( Object → Apply → Scale).
Third: you can use a reference (Add → Image → References) to align your parts… but the plan migth be not accurate… and you might redraw it on paper (because this example is very simple) to plan ahead ( ← pun intended).

according to the R900 this seems not to fit (double 18m)… other object seems to be of (but as said; this could be the plan…)

But again: you migth have to learn some basic uses of the blender features first…

I was using only roblox studio before for modeling and yeah you are right it doesnt feet R900, but i dont know how to make a proper radius :broken_heart: i have been gathering information for my project for 3 weeks and was on free lessons for blender users after school. I was watching some tutorials on YouTube to, i think its donut lessons. But i have 4 days left, no one from my team of 3 cant work, so its all on me for now. My plan was to make it in real sizes, but i cant match them properly, if you would help me out with that i would be very greatful :smiley_cat: thanks for the advice about using reference, its very helpful

Well… to star a project with not knowing the tools… and if the other team members can;t work… well that’s not the definition of “team”… and some teacher should understand if informed…

Anyway:

You can for example use the mirror and solidify modifier to just build the crosssection and maybe apply them before any export ()…

and the blend file … Станция Метро 2.blend (123.9 KB)

To be a bit more precise… well the radius i added is twice as big as it should… so it seems you have to scale it down by 2…

i think its so small because when i was adding meshes they were all on the same level and when i was changing their sizes they were growing in both directions, so everytime i was changing the size i had to replace and calculate each time, but thank you a lot for telling me what im doing wrong, the person who is supossed to teach me is only second year into university where i take lessons, so im learning by myself. Thank you a lot for helping me and telling me how to change, i appreciate it

You are welcome.

Hello, i just went back home from my boxing session and changed the models into right shapes by using reference and now im trying to use boolean on train ways to make a hole there but it ends up deleting/breaking the cube im using for boolean and the train way. Could you please check whats wrong with it? im reading instruction on how to use boolean, but it seems like i have done it like its supossed to be

I’m more used to the boolean modifier than the boolean tools addon… but it also may be simpler to just edit the crossection accordingly… ??

i tried doing both ways and tried to change ways separetly by adding subdivisions and changing them, but i cant get them into the right place and there is too many of them, so i was curious if you know any other ways to do so?

I’m sure what exactly you are talkig about, do you mean the profile like so…


Yes, im talking about this form. I need to make empty space in the road in such a form, but i cant place subdivisions in the right place

You have to select one row or column and then move them accordingly… you can even “slide” then (press Y or Z two times…)

( i have to go away for some time now…)

Hi, okidoki!. i hope you’re doing well. I wanted to discuss the possibility of switching to a messaging app for our communication. I feel that chatting in the comment thread isn’t very convenient and might not be appropriate.
If you don’t mind, let’s choose a messaging app that works for both of us. It will simplify our communication and make it more personal.

The forum gives you access to thousends of people…
…since you already marked a solution you might start another thread… maybe in Work in Progress

…and you know… people (me included) may spend their time differently on the week end :wink:

you are right

To cut that notch…You could use a simple single loop cut, slide it into position, and left-click to accept. Then add a Bevel ( Ctrl + B ) set to two edges…accept and then either scale or loop slid to get them to the outer sections. Select and delete the unwanted faces, and then fill in the holes by selecting only the vertices of the holes ( both ends) using Bridge edge loops.

hello, im here to ask you a question. Did you changed scene setting sor anything like that, that made my eerything tp be two times bigger? or its just me


here, the platform is 150m long but the tool for measuring shows that its 300 Does this mean that i willl have to choose every single object from over a hundred and scale them down two times??!

I used your file and wrote…