Ok.
Hi…this is a last beta of MHGUI,
a Blender Python GUI lib developed for MakeHuman project, but
thinked for general use.
You can use it, because in the future I dont’ change
the sintax in the client code: I will only work on internal
class changement, adding a properties and method.
Don’t use Tridiwin class, because it’s very experimental.
In the sample attention to item image path and resolution.
I make the tga by Gimp. Don’t use compression to save it.
I hope this is useful. Thanks to all…
I’ve tested it with 3 different configuration:
-
Celeron633 128 Mega Ram
ATI Rage 128 win2000.
RESULT: little slow but usable without problem. -
PentiumIV 1500 GeForceII
win2000.
RESULT: Great! -
Celeron633 128 Mega Ram
ATI Rage 128 RH7.3.
RESULT: the Bezier connector is very slow,
I must use a simple line connector.
http://www.kino3d.com/~Ken75/makehuman/can_be_1_01.zip
This is only a screenshot of sample of Itemwin class,
but in the blender textwindow, you can see
-GPL license-
-SAMPLE_doc: a sample code to visualize an external text, for example a help
-SAMPLE_image: a sample code to put quickly square tga picture
-SAMPLE_menu: a sample code to put quickly a menu window
-SAMPLE_message: a sample code to put quickly a message window
-SAMPLE_time: a sample code to put quickly a status bar
-SAMPLE_menu: a sample code to put quickly a menu window
-SAMPLE_button: a sample code to put quickly a button window
-SAMPLE_slider: a sample code to put quickly a slider window
-SAMPLE_tree: a sample code to put quickly a hierarchy tree window
-SAMPLE_file: a sample code to put quickly a little file window
-SAMPLE_common: the common metod in the base class
-SAMPLE_bckg: a sample code to set a simple (actually) background
After download and put the test.tga and test1.tga in a
correct directory (see the script; under win copy the images
simply in C:/ ). ALT -P in the Blender text window .
About Blender MakeHuman you can see
the base model development here:
http://it.geocities.com/enricovalenza/makehum.html