Please help


i wanted to import a mash and a t shirt from marvelous studio to blender (ver. 2.79) for a sims 4 clothing and the t shirt doesnt sit on the mash, i can only see it if i select the edit tool and press “.” . im new to blender and i search everything on the internet and didnt find a solution. please help me

Take a look at the dimensions of your objects.

The first screenshot shows the character

x 1.436
y 0.246
z 0.690

I presume the character was lying on the floor and you rotated it.

The T shirt is
X 779.109
Y 639.137
Z 316.256

This means that your T Shirt is huge!

presuming metric units your character is 1.43m high and your TSiirt over 7 hundred ( 779.109 ) meters high!

The T shirt is too big for you to see it in that view.
With the TShirt selected, in the scale on the left panel of the 3dview type 0.001 into all the axis’s (XY and Z) to scale it down.

Once you have it the right scale it would be best to apply the scale and the rotation of both objects, if not you will run into more problems.

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it worked! still dont know why it imported from marvelous to blender this way, but thank you so much! cant believe it was that simple :')

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I was going to add that the TShirt was also 1345.24414 meters up in the sky.

:rofl:

Probably MD units are in millimeters

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…yes they are :))) thank you very much, you have no idea how much time you spared me!

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