I’ve used Blender for over a decade, but I mostly do procedural stuff and sculpting.
This is a mechanical joint I’ve been working on for a couple days for some character’s elbow. My venture into traditional modelling.
I think it looks too simple and messy. What do you think?
No need to spend more than a minute on a critique.
Also my first post, hello!
(That top part connects to the guy’s upper arm)