Hi! I wanted to ask if you can reccomend me a good dynamic character collision setup…
Step 1: Make a cylinder, set it to character plysics type, make it invisible
Step 2: Add a camera, parented to cylinder
Step 3: ???
Step 4: Profit!
Well… I am using dynamic instead of character for more natural motion as I shouldn’t jump! Anyway, I have yerd something about pyramide-shaped bottom. Maybe there is some info about that? I just want it to be very stable and good looking!
Pyramid shaped bottom makes it easier for the character to step over objects, and as for jumping, character doesn’t necessarily need to jump. You can just not add the jump controls.