I am new to blender and I am trying to weight-paint a dragon I modeled. The bone labeled: LowerLegB.R (This is the back Lower Leg Bone) does not weight-paint correctly. It pulls the mesh that seems to be attached to the neck even though I did not paint it. The right back lower leg works fine and I don’t know why. I tried to clear all weights from the LowerLegB.R by selecting all vertex then setting weight = 0, but that does not seem to fix the problem.
I was hoping that some experienced blender artists would take the time to help me with my problem.
dragon_model_weighting2.blend (1.04 MB)