Plz help!

Anyone willing to explain how to fix my animation as clearly as possible

Attachments

stickfigure.blend (640 KB)

  1. What animation?
  2. Post in animation and rigging forum, not latest news

added animation, sorry but how do I move it to the animation and rigging forum?

You don’t. Moderators do. For future reference, choose carefully where you originally post.

About your file -

  1. Move armature to the top of the modifier stack
  2. Remove all solidify modifiers. They are useless.
  3. Select mesh, Shift select armature. Press CTL-P –>> with automatic weights
  4. Begin animating: http://www.youtube.com/watch?v=PN5fQwQanQQ

First up, you will need to attach the armature to object properlly, some bones dont effect the right areas… look into weight painting (loads of tutorials out on this)

once you have attached the armature, then you can start animating… i would probably work on a non-subdivided model whilst animating, and only subdividing it at the end… this will provide faster playback speed.

Thank you daren and @doublebishop

Moved from “General Forums > Latest News” to “Support > Animation and Rigging”

In the future, it would also be a good idea to use a more descriptive subject title for your post.

okay Fweeb.