PNG image is not displayed properly: alpha is missing

Hi! I wanna make some pixels of a low-resolution texture to be transparent in Blender. I’ve tried to use Alpha Blend, Alpha Clip, Alpha Hashed, but none of them worked as I expected. I thought that Alpha Blend would solve my issue with transparency. Am I missing something? I expected to see transparent pixels in my viewport.

The alpha is separate… you have to connect the Alpha output socket at image node to the Alpha input socket of the shader…
…depending on the render engine you might have to set the correct Materiial Property settings (Eevee : Blend Mode → not opaque )…

1 Like